DDX123 is a realtime renderer I am writting using C++. The original goal of this project was to learn about the DirectX 12 API and how to use it.


Features:

  • Forward and Deferred Shading pipelines
  • Screen Space Ambient Occlusion
  • Physically based lighting

Photos:

4K_DDX123_1

4K_DDX123_2

4K_DDX123_3


DDX123 uses the following 3rd party libraries: